Showing posts with label Strategy. Show all posts
Showing posts with label Strategy. Show all posts

Saturday, 13 July 2013

Download Strong Hold Crusader

Download Game Stronghold Crusader Full Version | The gameplay is similar to the original Stronghold, the major difference being that the game is set in the Middle East. As a consequence, farms can only be built on oasis grass, which leads to rivalry among players for limited farmland and resources. The game adds new AI opponents (the number depending on the version of the game) and several new Arabian units purchasable from a mercenary post. 

The colour of the player's units have also been changed from blue to red in order to match the colours of the Knights Templar. Other than farms there are other resources such as iron ore, quarry (for stone), marshes (for oil). These resources are deposited on the stockpile and player can choose to either sell or use them for defense purposes. There are two ways to accumulate army either make the weapons and than spend a little gold to turn peasants into army men or turn them directly into soldiers using more gold via mercenary post.

There are historical chapters (mostly fictionalized) which are to be completed using the resources given to the player at the start of the missions. Along with that there are 50 levels designed with increasing difficulty. Each level has one or more Kings who you have to defeat and defend your kingdom from. There is an option of 3 chickens at the start of the level, player can use one chicken to skip a particular level.

System Requirements
Operating System: Windows 95/98/ME/2000/XP
Processor: 300mhz (550mhz+ preferred)
Memory: 64MB
Hard Drive: 850MB
Video: 4MB DirectX 8.1 Compatible
Sound: DirectX 8.1 Compatible
CD Rom: 8x Speed
Modem: 56k (for Internet Play)

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Thursday, 23 May 2013

Crusader Kings 2

 The Old Gods final dev diary details overhauled technology system

Here’s how technology works in Crusader Kings II as it stands right now: You set the focus for your entire realm to Farming, Legalism, and Tactics… then you ignore that screen for the next 400 years unless you click on it accidentally. The Old Gods (and the accompanying patch that everyone will get for free) is attempting to change that by making technology a more active system. The final dev diary goes into a little more depth on how this will work. You’ll find the video version above, and some analysis below.
The best way to describe the new system is this: Duke-tier rulers and up basically serve as the fonts of technology for the world, and their advances will trickle out to neighboring provinces over time. These fonts are fueled by tech points, which you will be able to spend to purchase an advance in each of the 18 newly-consolidated technologies. Unlike the base game, you won’t have a random chance to discover the next level of a tech over time, and tech focuses are out.

 

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